This flexibility sounds fun as a gameplay aspect but it would require a rewrite of a DAMN lot of the games quests.Ħ. Take Lyranth when you first meet her (in basegame-Coldharbour-helping her take over the lead of her clan) she was technicly helping the player to weaken her lord Molag baal.īUT she could do this because SHE would be the new clan leader, and because she is so awesome this would make her lord molag stonger in the long run. See (strong) dremoras are "flexible" with their bindings to daedra but they cant break this bindings. Your an Auroran from the Colored Rooms, how are you going to fight Meridia?Ĭoldharbour? good luck finishing basegame Mainquest. How are you going to fight the deadra who controls the realm your from? Would really suck if you die in Prog-trial and instead getting a rezz you need to wait 20 mins for respawn and then walk from the colored Rooms back to nirn to get back in your group.ĥ. Some need more time then others but they all do. Instead dying, Dremora reassemble in their representive daedra realm. They cant exist for long duration of time in Nirn, even tho this "lorething" was broken again and again (permasummons ftw)Ĥ. And some on the "generic ones" wich dwell in all realms.ģ. Means we would not only need one but like a dozend dremora races, one for molag, one for Merune, one for meridia. they are bound to their master (some more then others) so they represent different daedra and aedra. they are no "living" beeings/single race but a bunch of races of undying "superhumans" dwelling in the Realms of daedra. Dremora as playable reace makes zero sence, i mean lit.ġ.
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